Category: Teri Galvez

The Politics of Public Playfulness (transcript) • A Playful Path

The Politics of Public Playfulness (transcript) • A Playful Path. We kind of get embarrassed to be seen being playful. We kind of get a feeling that it’s illegal to be playful. Because, you know, you’re playful, you go out some place and you’re being playful, and people look at you like that. You know: “What are you doing being… Read more →

The MacSpa Tech Video Blog 01 – The Sweat Collaborative

September 16, 2013 For our first video blog post, we were excited to be invited by the Sweat Collaborative, championed by Rafael Fajardo to a preview of their latest project. The Sweat Collaborative has been producing innovative and challenging game-as-art pieces for over 14 years now. Our own Miguel A. Tarango was a key member of the first Sweat Collaborative.… Read more →

15 Progress Journal

Esteban and Ben have been working to get ZigFu+Kinect+Unity to “see” six players, and to be able to measure changes in the width, height, and depth dimensions of each player. This to be able to interpret gestures for each of the players. The challenge is that most gestural interpreters rely on skeleton detection and the ZigFu+Kinect combination can only detect… Read more →

09 Progress Journal multiplayer

Andre was able to figure out how to run multiple instances of a Unity game scene build by using a terminal command. He deployed builds of the FPS_sample_2013_02_21.unitypackage by Darrel Cusey, found by Esteban and Ben on Gamasutra (http://www.gamasutra.com/blogs/DarrelCusey/20130221/187128/Unity_Networking_Sample_Using_One_NetworkView.php). Andre, Ben, and Esteban were able to get 32 players in a shared world. The instances (sometimes four to a machine,… Read more →

08 Progress Report installation nuance

Yesterday (July 08, 2013) we challenged ourself to get a multi-computer scene in Unity up and running as quickly as possible, preferably by the end of our workday. After watching what we hoped would be a helpful tutorial yielded a dead end (proprietary code-base), Ben, Teri and Esteban found a package that worked. We had to create a WiFi LAN… Read more →