Wide Area Motion Capture with Multiple Kinects | TrackingReality

In this work we developed a wide area tracking system based on consumer hardware such as Microsoft Kinect and Asus Xtion together with available motion capture modules and middleware (OpenNI). We are using multiple depth cameras (Kinects) for human pose tracking in order to increase the captured space. In this video you can see an installation of 3 Kinect depth… Read more →

Multiple kinects into one texture | vvvv

With overlapping Kinects you have to deal with interference. Here are two interesting articles on how to overcome these problems by using a small vibrating motor: http://research.microsoft.com/pubs/171706/shake’n’Sense.pdf http://www.cs.unc.edu/~fuchs/kinect_VR_2012.pdf Being able to track across the whole range would mean to calibrate the cameras accordingly. You could have a look at some of the projector calibration scenarios – e.g. using a checker… Read more →