Author: RafaelFajardo

I am a designer, researcher, and educator. I am the founder and director of SWEAT, a loose collaborative dedicated to the creation of socially conscious videogames. I am a co-principle investigator for the P4 Games project and a co-investigator with the Institute for the Digital Humanities at the University of Denver. I am Associate Professor at the University of Denver where I am tenured in the School of Art and Art History. I teach in the Emergent Digital Practices program and in the Game Development program.

Wide Area Motion Capture with Multiple Kinects | TrackingReality

In this work we developed a wide area tracking system based on consumer hardware such as Microsoft Kinect and Asus Xtion together with available motion capture modules and middleware (OpenNI). We are using multiple depth cameras (Kinects) for human pose tracking in order to increase the captured space. In this video you can see an installation of 3 Kinect depth… Read more →