Category: Work In Progress

Announcing Skeltrack by Joaquim Rocha

Announcing Skeltrack Posted on March 21, 2012 After being able to control the basic features of a Kinect device (or any time-of-flight camera), the next thing many users look for is skeleton tracking. Skeleton tracking means to easily retrieve different joints of the human skeleton from depth images. The most famous solutions (or the only ones) to do so are… Read more →

Raspberry Pi – Kinect depth stream doesn’t work

by ZuLuuuuuu ยป Thu May 23, 2013 6:41 am Hello, I installed freenect onto my Raspberry Pi with 2013-02-09-wheezy-raspbian. But when I try to run my program -which is a very simple program to test whether it works, source code is below- the depth stream does not seem to be working (depth callback is never called) although there are no… Read more →

15 Progress Journal

Esteban and Ben have been working to get ZigFu+Kinect+Unity to “see” six players, and to be able to measure changes in the width, height, and depth dimensions of each player. This to be able to interpret gestures for each of the players. The challenge is that most gestural interpreters rely on skeleton detection and the ZigFu+Kinect combination can only detect… Read more →

OpenTSPS

TSPS is a cross-platform Toolkit for Sensing People in Spaces. It is an open-source tool for creating interactive applications based on natural user interaction. It wraps computer vision algorithms into a simple, easy-to-use interface. TSPS uses a client-server model, with the TSPS application acting as the server. The app reads from an Input (camera, movie file, etc), runs computer vision… Read more →