Category: resources

Setting up Raspberry Pi for Xtion and Kinect

_Using Win32DiskImager (for windows) _downloaded 2012-08-16-wheezy-raspbian from website ( http://www.raspberrypi.org/downloads ) _burnt the image onto a 16Gb Class 10 (up to 95MB/s) Sandisk Extreme Pro card _Powerup the Pi using a 5V 1Amp supply _Note: Italics is what is typed into the Pi shell or added to scripts/code…. via: mewgen.com Read more →

Raspberry Pi Thermal imaging or Nightvision?

by KevinO » Sat May 25, 2013 10:24 pm PrimeSense sensor has a infrared camera on it that works with the raspberry pi using openNI. Here is a shot of the sensors streaming. All three sensors displayed. http://forums.trossenrobotics.com/gallery/files/8/6/6/6/sensors.jpg Here is a video of it on my robot. via Raspberry Pi • View topic – Thermal imaging/ Nightvision?. Read more →

Announcing Skeltrack by Joaquim Rocha

Announcing Skeltrack Posted on March 21, 2012 After being able to control the basic features of a Kinect device (or any time-of-flight camera), the next thing many users look for is skeleton tracking. Skeleton tracking means to easily retrieve different joints of the human skeleton from depth images. The most famous solutions (or the only ones) to do so are… Read more →

Raspberry Pi – Kinect depth stream doesn’t work

by ZuLuuuuuu » Thu May 23, 2013 6:41 am Hello, I installed freenect onto my Raspberry Pi with 2013-02-09-wheezy-raspbian. But when I try to run my program -which is a very simple program to test whether it works, source code is below- the depth stream does not seem to be working (depth callback is never called) although there are no… Read more →

15 Progress Journal

Esteban and Ben have been working to get ZigFu+Kinect+Unity to “see” six players, and to be able to measure changes in the width, height, and depth dimensions of each player. This to be able to interpret gestures for each of the players. The challenge is that most gestural interpreters rely on skeleton detection and the ZigFu+Kinect combination can only detect… Read more →