Large project with NSF funding poetically explores ecosystems at large scale. Blogged here for reference to it’s hardware and software details. Sow/Reap may benefit from their example. Each environment in Connected Worlds runs on a separate machine with software developed with openFrameworks. There are a total of 8 Mac Pros running the whole experience. There is a total of 15 projectors… Read more →
Tag: Kinect
The Kinect is dead | Polygon
The Kinect is dead | Polygon. Ben Kuchera is reading the absence of any mention of the Kinect sensor as evidence that Microsoft is ending support for the device. During the E3 press presentation today there were no new games that rely on the device, nor any expansion of services. We made use of the first generation Kinect sensor for… Read more →
Inst-Inst adds a workshop on Kinect2
After yesterday’s announcements from GamesCon in Europe that led reporters to believe that the Kinect2 is being abandoned by Microsoft, the organizers of Inst-Inst today announced the addition of a workshop for installation artists covering the Kinect2 to be led by MS insiders. Hey Folks, We’re pleased to let you know we’ve added another workshop to INST-INT. This is a… Read more →
Kinect is dead via Polygon
via Polygon, news that Microsoft is unbundling the Kinect2 from the XBoxOne, and the projection that the device is dead in the marketplace. I surmise that the device died when MS announced it would be a mandatory, always on, always online device. It has been rumored to have the capacity to track our bloodflow and so it felt engineered for… Read more →
OpenNI website to close April 23, 2014
Important PrimeSense has a limited number of Carmine 1.08 and Carmine 1.09 (short range) sensors available for purchase for academic and other noncommercial research only. Purchases and delivery are subject to availability and lead time, PrimeSense’s terms and conditions and are at PrimeSense’s sole discretion. For more information please contact PrimeSense at contact@primesense.com by April 1, 2014 if you would… Read more →
Why Apple Bought PrimeSense – Forbes
Sensors are a key reason that our mobile devices are coming to understand each of us on such a personal level. PrimeSense is the best of the 3D sensor companies we found. Essentially, they let machines see you or your general location in 3D, allowing the machines to learn the context of a situation. PrimeSense devices allow the new Microsoft… Read more →
Kinect sensor space planning for Fusebox Gallery
Kinect field tested floor plan
Our set of Kinects have consistently recognized a human blob within this triangular space. They have been placed on the floor at the left-hand side of this image pointed up and toward the figure. We have been using Kinect For PC 1.5. The dimensions are ± 1 inch. Read more →
Microsoft’s new Kinect is official
The new motion controller processes a stunning two gigabits of data per second to accurately read your environment. Everything about this second iteration of the Kinect is more accurate, in fact, from the number of reference points on your skeleton it monitors down to its ability to read your heartbeat. And it’s powerful enough to bring that increased fidelity to… Read more →
Kinect for Windows Sensor Components and Specifications
Kinect for Windows 1.5, 1.6, 1.7 Inside the sensor case, a Kinect for Windows sensor contains: An RGB camera that stores three channel data in a 1280×960 resolution. This makes capturing a color image possible. An infrared (IR) emitter and an IR depth sensor. The emitter emits infrared light beams and the depth sensor reads the IR beams reflected back… Read more →