Category: research

StreamMeUp – The SXSW Interactive Installation that allows users to explore alien worlds through Kinect

While a good majority of panels and projects at this year’s SXSW Interactive centered around the NSA and government surveillance, interactive installation StreamMeUp offered a lighthearted alternative to the discussion on where advancements in technology can lead us as a society. Created in collaboration between Microsoft Studio and an impressive team lead by artist and acting Technical Director James George—with… Read more →

“Ouya Everywhere” initiative promises more indie games on more devices | Ars Technica

Ahead of this months indie-heavy Game Developers Conference, Android-powered console company Ouya has teased a new initiative that may eventually render the Ouya console itself moot. The “Ouya Everywhere” initiative is lacking in technical details for the time being, but the message thus far is clear: the company wants to push more Ouya-branded gaming on more companies hardware.”Weve had the idea… Read more →

UDOO development platform

The most powerful and small developing board UDOO is a multi development platform solution for Android, Linux, Arduino™ and Google ADK 2012. The board is designed to provide a flexible environment that allows to explore the new frontiers of the Internet of Things. UDOO allows you to switch between Linux and Android in a few seconds, simply by replacing the… Read more →

Interactive Spaces

Interactive Spaces are physical spaces with interactivity. Imagine walking into a room and having that room recognize where you are in the room and have the room respond in some way. You can see an example above. There are cameras in the ceiling which are doing blob tracking, in this case the blobs are people walking on the floor. The… Read more →