Category: SWEAT 3.0

Interactive Spaces

Interactive Spaces are physical spaces with interactivity. Imagine walking into a room and having that room recognize where you are in the room and have the room respond in some way. You can see an example above. There are cameras in the ceiling which are doing blob tracking, in this case the blobs are people walking on the floor. The… Read more →

OpenNI website to close April 23, 2014

Important PrimeSense has a limited number of Carmine 1.08 and Carmine 1.09 (short range) sensors available for purchase for academic and other noncommercial research only. Purchases and delivery are subject to availability and lead time, PrimeSense’s terms and conditions and are at PrimeSense’s sole discretion. For more information please contact PrimeSense at contact@primesense.com by April 1, 2014 if you would… Read more →

Micro Python: more powerful than Arduino, simpler than the Raspberry Pi Wired UK

Micro Python: more powerful than Arduino, simpler than the Raspberry Pi Wired UK University of Cambridge theoretical physicist Damien George has built a tiny microcontroller that is more powerful thanArduino and far simpler than the Raspberry Pi. Just funded onKickstarter, the £24 board runs an adapted version of Python known as Micro Python and will allow users to simply paste lines of… Read more →

Gamasutra: Daniel Lau’s Blog – The Science Behind Kinects or Kinect 1.0 versus 2.0

Now while all of this time-of-flight business sounds really cool, the Kinect 2.0 is even cooler because the sensor also has built-in ambient light rejection where each pixel individually detects when that pixel is over saturated with incoming ambient light, and it then resets the pixel in the middle of an exposure. The Kinect 1.0 sensor has no means of… Read more →